## 3DMeasure documentation

Revit® plugin that allows measuring any object in a 3D View by selecting 2 points or clicking on an edge.

### How to…

**Last Revision:** April 2022

**Supported versions:** Revit 2018 to Revit 2023

## What is 3DMeasure

The 3DMeasure tool is a plugin for Autodesk® Revit® which allows you to measure in a 3D view by selecting 2 points or an existing edge.

### Starting the plugin

To start the plugin, simply click on the `3DMeasure`

button located in the `Camilion`

tab.

A dialog box will appear and you will be prompted to select 2 points.

Tip: You can configure a keyboard shortcut such as

`3D`

to start the plugin and take measurements instantly.

### Modeless dialog

This plugin uses a modeless dialog, this means that you can keep the dialog box **open** and **keep working** on your revit model.
If you close the dialog box, it will always appear in **the last place** you positioned it.

Pressing the `down arrow`

expands the dialog to reveal more data and buttons.

## The buttons `(a)`

### Measure

The measure button allows measuring in any 3D view with 2 clicks. Distance, deltas and coordinates are updated.

### Select Point

Allows you to select one point in the model. The coordinates of point 1 are updated.

### Select Edge

Allows you to select any edge in the model. Distance, deltas and coordinates are updated.

### Copy to Clipboard

Copies the data displayed in the dialog box to your clipboard.
Simply press `Ctrl + V`

to paste it where you wish.

## The Data

#### Distance `(b)`

The first textbox shows the length of the line being measured in project units.

#### Units & rounding `(c)`

The units and rounding used are taken from the project units set in the revit file.

Tip: To see the project units, use the keyboard shortcut

`UN`

#### Deltas `(d)`

The Delta (Δ) is the difference between the components of the first point minus the components of the second point. The units are in project units.

- Δx: X of Point 1 minus X of Point 2
- Δy: Y of Point 1 minus Y of Point 2
- Δz: Z of Point 1 minus Z of Point 2

#### Coordinates `(e)`

The coordinates of both points are represented in project units and change depending on the coordinate base chosen.

## Coordinate Base

At any moment you can switch betweeen the following coordinate bases:

**Internal origin**: The internal origin is the starting point for the internal coordinate system, which provides the basis for positioning all elements in the model.**Project Base Point**: Defines the origin (0,0,0) of the project coordinate system.**Survey Point**: Identifies a real-world location near the model, such as a corner of the project site or the intersection of 2 property lines.

The coordinates will update simultaneously.

## Known issues

When selecting a point on a linked model, a few `tab`

key presses may be required to snap correctly if the linked model’s origin does not coincide with the host’s model origin. This is currently a limitation of Revit’s positioning method.